This book examines changing representations of masculinity in geek media, during a time of transi...
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-r...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres...
The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics a...
The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics a...
Increasingly over the past decade, fan credentials on the part of writers, directors, and produce...
Playful Pedagogy in the Pandemic seeks to create a space for playful learning in higher education...
Playful Pedagogy in the Pandemic seeks to create a space for playful learning in higher education...
Increasingly over the past decade, fan credentials on the part of writers, directors, and produce...
Electracy and Transmedia StudiesSeries Editors: Jan Rune Holmevik and Cynthia HaynesAddressed ...